Hazel is an Emmy Award winning Design Director and animator. She has worked for a wide variety of consultancies, production companies and design studios on a vast range of projects from the highly successful documentary World War 2 From Space to one of the biggest games in the world, Call of Duty: Black Ops and a BAFTA nominated film, Taking Liberties.
Jeremy Cox is a designer, animator, and art director at Imaginary Forces in New York. His work includes TV commercials, network branding, and game cinematics. Jeremy has contributed to many title sequences, including Terminator: Salvation, Mad Men, Boardwalk Empire, Hell on Wheels, and most recently, the latest season of South Park. He has earned two Emmy nominations for his work on the main titles for Human Target and Rubicon.
Nick Campbell worked at Digital Kitchen as an animator and a photographer where he made TV commercials and title sequences. He also founded an iPhone App company called BananaCameraCo and a motion design education and product site called Greyscalegorilla. Nick has recently been speaking to students and creatives about how to be creative and get paid to do what you love.
EJ Hassenfratz is a multi-Emmy winning freelance 3D/motion graphic artist based out of Washington, DC. Working in Cinema 4D for the past 6 years, he has collaborated with numerous clients such as ESPN, NHL's LA Kings & Washington Capitals, Nike's Street League Skateboarding, Comcast, Nat Geo, ABC, and the Smithsonian. He is also a Lynda.com author creating courses utilizing Cinema 4D.
Kevin Aguirre has been working in the 3D industry for 14 years and worked on the pre-visualization for several feature films including Star Trek, Rise of the Planet of the Apes, and Mission Impossible: Ghost Protocol. Kevin became one of the lead animators with Cake Studios and has helped to produce several broadcast graphic packages for Sky Sports, ESPN Longhorn Network, and BYUTV among others.
Andy is a freelance motion designer, editor and compositor based in London. He's been working in the industry since graduating in 2004 and during that time has built up a number of skills in professional compositing and editing applications. He loves this industry – there is so much to learn and the challenges and experiences are different on a daily basis.
Casey Hupke is a visual fx designer/animator who has been working in the commercial industry for the better part of 7 years. As a freelancer he has collaborated with a several studios to help define a generative art style that can been seen in many campaigns for clients such as IBM, ATT, Coca Cola, and Buick. A passion for comedy and illogical particle effects help to define his workflow, and design aesthetic.
Thanassis has been using digital imaging software since 1985, 3D since 1988 and Maxon Cinema 4D for the last 17 years. He is a huge fan of the German crafted software. Working behind the scenes for UK based Advertising agencies for the last 8 years, he landed in Canada, compliments of his wife, to experience "3D in the freezer." He's proud to be the first Maxon Certified Instructor in Canada. He also won a Grand Epica in 2005.
Ghost Town Media has produced award-winning content for various mediums including film, international branding, broadcast commercial and live-visuals for the world's top performers. Brandon Parvini, the founder and Creative Director of Ghost Town Media, will be joined by motion designer and animator Gabriel Perez to present some of the studios' best work. Recent clients include Linkin Park, Mercedes, Chiat/Day, and Paramount Pictures.
Donovan Keith is a freelance animator, teacher, and technical director living in the city of Los Angeles. A strong interest in education and the sciences has led him to specialize in medical animation. He has demonstrated Cinema 4D at computer graphics tradeshows across the country and has worked as an on-site trainer for a number of top broadcast networks.
Brock is passionate about animation and lives his life full of curiosity, determination and wonder. He finds nothing more satisfying than a story that impacts a person's life. His passion for animation stems back to childhood, playing with his favorite toys. At 11 years old, he saw Toy Story in the movie theatre and Pixar confirmed his theory, TOYS ARE ALIVE!
Chris is the Director of 3D Product Development and helps make tutorials. This guy really knows his CINEMA 4D, is a great teacher, and is hugely helpful on the technical side of things. His lego collection is probably MUCH bigger than yours.
Rob Garrott is an art director, animator, and editor with many years of hands-on experience in the print and broadcast industries, working for ad agencies and television networks. He focuses on creative direction, design, editing, and animation using CINEMA 4D, After Effects, and Final Cut Pro. He has designed and produced broadcast projects for many top brands, creating on-air network graphics packages, promos, television shows, and sales tapes.
Kanen oversees the creative content produced by That Studio and is the showrunner for HERO PUNK and 18:20. In a previous life, he founded nCircle and later, Scruffy.TV -- where he was the creator of That Media Show and The Scruffy Shows. Kanen is on the Adobe Advisory Board (for Video). He uses Audition, Premiere, After Effects, Mocha Pro and CINEMA 4D.
Thomas Brown is the Founder and Creative Director of the medical animation production company, Vessel Studios. He finds his passion in discovering Cinema 4D techniques that bring to life the mechanics of the microscopic. At Vessel Studios, he creates cinematic stories for pharmaceutical, broadcast, and biotech. Thomas has received international recognition for his animations, including numerous awards from the Association of Medical Illustrators and regular acceptance in the SIGGRAPH Computer Animation Festival.
Jason Diaz and Sekani Solomon are two motion design students that worked as part of a collaboration between Savannah College of Art and Design (SCAD) and the Fox Sports University program to create a stunning Super Bowl XLVII opener. The two brought their passion to help develop and design the opening concepts for the game-day broadcast.
Josiah Taylor is the Senior animator for Charlie Company in Los Angeles. His work includes clients such as the NFL Network, Disney Channel, HBO, Spike and SyFy Channel. He works with Cinema 4D for all his motion graphics needs. Josiah recently completed the Character Animation Program at Animation Mentor.
Michael is a Santa Monica-based, technology-obsessed freelancer that specializes in 2D/3D animation and writing plug-ins for After Effects and CINEMA 4D. He enjoys the challenges of streamlining workflows and solving complex technical problems in order to bring storyboards and concepts to life. Project work for clientele include: General Mills, Best Buy, NBCSN, 3M, Verizon, UCLA, Thomson Reuters and Ecolab.
Borislav "Bobo" Petrov worked as Technical Director at Frantic Films VFX and Prime Focus VFX for over seven years before joining the Thinkbox Software team as Product Specialist in 2011. He has been involved in the development of several Thinkbox products including Krakatoa for 3ds Max, Maya and CINEMA 4D.