Marc Potocnik is a german designer and the founder of animation-studio renderbaron. renderbaron produces high-quality 3d-animation and visual effects for a wide range of high profile companies including Audi, ZDF, Siemens, BMW, RTL, Nokia, Wilkinson Sword, etc. Marc founded renderbaron in 2001 and went on to become an authority in Shading, Lighting and Rendering In Cinema 4D, sharing his knowledge as a Maxon Certified Instructor.
Josh Johnson is the man behind VFXdaily.com. He's a Visual Effects Supervisor, VFX Artist, Filmmaker and trainer. He's been in the industry for around 7 years working on commercials, feature films, and music videos. Josh recently finished working on a feature film (One & Two) as the VFX Supervisor, VFX Producer, Lead Compositor, and 3D Generalist. This film had its world premiere at Berlinale and had its U.S. premiere at SXSW.
Tim Clapham is the vision behind helloluxx, a project he has been nurturing for several years. “It’s all about the sharing of knowledge, inspiration and creativity.” he says. Often very animated in the studio, Tim has a reputation as a lover of fine art, great food and delicious ale.
Andy Lefton is completely dedicated to the imagination, and as the motto states, "within the imagination, there is no law". The realm of 3D/2D and Visual Effects is the best way for him to relay a message, portray an idea for a client, or simply let the mind run wild. Andy appreciates seeing ideas prosper and grow by thinking outside of the box.
Brandon Parvini is the founder and lead creative director of Ghost Town Media, creating amazing work in narrative film, branding, broadcast and live visuals using a wide variety of tools and techniques.
Eric Demeusy's editing and animation skills lead him to work on music videos for Kanye West and Sammy Hagar. He began working for creative studios such as A52 where he worked on the Emmy® winning title sequence for HBO's Game of Thrones. His work can also be seen in Disney's Tron Legacy and Guillermo del Toro's Pacific Rim. His short film 3113 was accepted at the Los Angeles Film Festival and won Best Short Film at the Yosemite International Film Festival.
Patrick Longstreth has been telling visual stories for over 13 years as a director, editor, and visual effects artist. His short film "Hellyfish" was an official selection at the Raindance Film Festival and was featured on CG Society. His career includes time as a motion graphic artist for NBC Network News and as a staff compositor for Psyop. He is currently working on a freelance basis for commercials and film in Los Angeles.
Sekani Solomon is a young Designer/Animator who became invested in computer arts at an early age. His passion for design lead him to the Savannah College of Art and Design where he attained a BFA in Motion Media Design. Promptly after graduating he took a position at Imaginary Forces as a Designer/Animator. He continues to push his design and technically ability with every new project he is engaged in.
Alan Torres and Stephen Morton will be presenting for Cantina Creative. Cantina Creative is a design and visual effects studio located in Culver City, California. Their projects range from feature films to commercials, video game cinematics, and print advertising. In partnership with Bandito Brothers, they provide a collaborative environment for artists and filmmakers to realize their vision from concept through completion.
Bret Bays is a character TD at the Walt Disney Animation Studios doing rigging and technical animation. He has worked on projects such as Get A Horse!, Frozen and Disney Animation's next film, Zootopia. In addition to Disney, he does freelance rigging and animation. He's created rigs and animations for TV, Video Games, Apps, and more. He is also a character TD for The Ottoman short film, including developing many rigging and pipeline aspects of the project.
Lucas Schumacher has collaborated on a variety of large-scale projects, from building projections for the Emporium District in Bangkok, to Jay-Z concerts and installations on the Royal Caribbean boats. He started off as a self-taught freelancer and has been working in the industry for the past twelve years. Specializing in 3D animation, Cinema 4D has become an intricate part of Lucas’ craft and has allowed him to master the art of making things come to life.
Nick Campbell worked at Digital Kitchen as an animator and a photographer where he made TV commercials and title sequences. He also founded an iPhone App company called BananaCameraCo and a motion design education and product site called Greyscalegorilla. Nick has recently been speaking to students and creatives about how to be creative and get paid to do what you love.
Casey Hupke is a visual fx designer/animator who has been working in the commercial industry for the better part of 7 years. As a freelancer he has collaborated with a several studios to help define a generative art style that can been seen in many campaigns for clients such as IBM, ATT, Coca Cola, and Buick. A passion for comedy and illogical particle effects help to define his workflow, and design aesthetic.
Thanassis has been using digital imaging software since 1985, 3D since 1988 and Maxon Cinema 4D for the last 17 years. He is a huge fan of the German crafted software. Working behind the scenes for UK based Advertising agencies for the last 8 years, he landed in Canada, compliments of his wife, to experience "3D in the freezer." He's proud to be the first Maxon Certified Instructor in Canada. He also won a Grand Epica in 2005.
Chris is the Director of 3D Product Development and helps make tutorials. This guy really knows his CINEMA 4D, is a great teacher, and is hugely helpful on the technical side of things. His lego collection is probably MUCH bigger than yours.