John Robson is a director and VFX artist from Los Angeles, CA. He's worked on several award-winning projects over the last 11 years using Cinema 4D, from personal short films to large team projects, both in the visual fx world and in motion graphics. When he's not behind the box he shares an equal passion for traveling the world.
Lorcan O’Shanahan is a Vancouver Film School 2012 Grad. Although he was new to the field, his enthusiasm, passion and skills afforded him the opportunity to start his career off before graduation. Lorcan was fortunate enough to work on the stunning cinematics for the Halo 4 followed by Deus Ex which lead to a position as a Motion Graphics artist for the movie Enders Game.
Matthias Zabiegly is a general 3D artist currently working as Lead 3d Artist for Aixsponza, a design and 3d studio based in Munich, Germany. He has been working on TV commercials as well as feature films. Post production companies he has worked for include pictorion Das Werk Munich and Animationfabrik Hamburg, Cologne.
Nick Campbell worked at Digital Kitchen as an animator and a photographer where he made TV commercials and title sequences. He also founded an iPhone App company called BananaCameraCo and a motion design education and product site called Greyscalegorilla. Nick has recently been speaking to students and creatives about how to be creative and get paid to do what you love.
Casey Hupke is a visual fx designer/animator who has been working in the commercial industry for the better part of 7 years. As a freelancer he has collaborated with a several studios to help define a generative art style that can been seen in many campaigns for clients such as IBM, ATT, Coca Cola, and Buick. A passion for comedy and illogical particle effects help to define his workflow, and design aesthetic.